During the production of 2XL ATV Offroad there was a call for marketing assets. I was tasked with creating 2 versions of the ATV, IPhone and High Poly. As well, I was tasked with character texturing on both the high and low poly versions of the character. We received clothing sheets from O'Neal and I transfered them onto the characters. Below are two renders that feature these two assets.
Character modeling and scene rendering by Greg McDonald.
I had an opportunity to work on a tv spot for McDonalds with Silly Thing. The spot played during this years World Cup. I modeled all of the characters in uniform.
I created this ATV using Maya, Headus UV Layout, Photoshop, and 3D painting in Mudbox. It was a lot of fun to take the ATV away from the typical clean showroom look. Target platform PS3/XBox.
There are several of these utility boxes around my neighborhood. I recently decided to create one and go away from the typical freshly painted and clean sticker look. Created using Maya, Headus UV Layout, and Photoshop. Hope you enjoy. Target platform PS3/XBox.
This asset was created to go along side the Mobile Generator. Created using Maya, Headus UV Layout, Photoshop, and 3D Painting using Mudbox. Hope you enjoy. Target platform PS3/XBox.